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AI Insights · Timothy · April 2021

Q1 2021 Performance of Top Puzzle Games on iOS in France

A look at how the top five puzzle/riddle games fared on the iOS platform in France during the first quarter of 2021, with rounded figures and trends provided by Sensor Tower.

Q1 2021 Performance of Top Puzzle Games on iOS in France

Puzzle Game Enthusiasts Flex Their Brains on iOS in France

The first quarter of 2021 saw puzzle and riddle game aficionados in France actively engaging with their favorite brain teasers on iOS devices. Data provided by Sensor Tower gives us a glimpse into the performance of the top five puzzle games during this period.

Brain Out - Tricky riddle games by EYEWIND LIMITED saw fluctuating revenues, starting at $199K in the last week of December 2020 and peaking at $271K in the first week of January 2021 before settling at $155K by the end of March. Downloads showed a decreasing trend from 40K in late December to approximately 20K by the end of March. Weekly active users followed a similar downward trajectory, dropping from 138K to 89K over the quarter.

Who is? Brain Teaser & Riddles by UNICO STUDIO had modest revenues that began at $58K, with a peak at $88K in mid-January, and concluded the quarter at $51K. The game's downloads declined sharply from 24K to around 6.6K, while weekly active users also saw a significant drop from 45K to 16K.

Another UNICO STUDIO title, Brain Test: Tricky Puzzles, started the quarter with revenues of $198K and experienced a mid-quarter high of $244K, ending with $130K. The game's downloads decreased from 23K to around 9.2K, and weekly active users dipped from 16K to just under 12K by March's end.

SayGames LTD's DOP 2: Delete One Part had no revenues reported at the start of the quarter, but saw a small uptick to $106K mid-March before closing the period at $46K. This game's downloads peaked at 23K in mid-February and ended the quarter at 14.5K, with weekly active users reflecting a similar pattern, peaking at 44K and ending at 35K.

Lastly, Lion Studios' Save The Girl! showed revenues starting at $70K, peaking at $66K in mid-March, and ending the quarter at $60K. Downloads for the game saw a decline from 14K to 6K, and weekly active users saw a slight increase from 4.7K to 5.3K over the quarter.

For more detailed insights and data on app performance, Sensor Tower's platform remains an invaluable resource for industry analysis and competitive benchmarking.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021